0.11.0
October 2026
Feature
Improvement
Fix
Smarter combat, new movement and a better minimap
The biggest update since launch: creature detection, spell range checks, chase and keep-away stances, a rewritten pathfinder and new minimap layers.
- Targeting: faster and more accurate creature detection
- Targeting: spells are never cast out of range or through walls, and the next creature of the rule is tried instead
- Targeting: new per-spell target count (“Targets, or more”)
- Targeting: fixed the Protection Zone condition being hidden, which made the bot attack
- Movement: new Chase Mode (Reach, Approach and Circle) and Keep Away / Keep Away Wait stances that dodge crowding monsters
- Movement: smoother walking with diagonal steps and obstacle avoidance, and the bot no longer gets stuck on a waypoint
- Looting: walks to corpses that are out of reach, handles simultaneous kills and retries when a loot fails
- Healing: fixed healing stalling at 1 HP; rules without a hotkey no longer block the ones below; the MP rule respects each spell’s own cooldown
- Monk: HP, mana, Magic Shield, Harmony and Serene are read from the Customisable Status Bar; Harmony is set per spell; Ultimate Spirit Potion added
- Minimap: spawns and markers from the client, an Exiva layer, an option to hide the Cavebot Path, and the window opens centered on your character
- Interface: recent files list in the File menu; the website panel, login, register and reset pages were redesigned