📋 Changelog

News

Release notes and updates for Rex Automation. Join Discord to get notified about new versions.

📦
Simpler looting and a Launch REX button
A patch that brings looting back to basics and makes it easier to pick your client.
  • Looting: looting is back to opening the corpses around your character right after each kill
  • Choose Client: new Launch REX button next to the scene selector (double-clicking the client still works)
  • Cooldown: the cooldown bar is read more precisely, with fewer false readings of groups and spells
  • Website: new Initial Setup guide in the docs (Tibia client, OBS, minimap and Battle List) and the site is now available in English, Portuguese and Spanish
🛠️
Login, cooldown and status bar fixes
A patch on top of 0.11.0 that fixes the problems reported right after launch.
  • Fixed a login error that appeared after updating
  • Fixed Healing stopping after some spells (Utura, Utura Gran, Exura Gran Ico)
  • Fixed health and mana stuck at 89% in some interface layouts
  • Similar spells (Exura Ico, Exura Med Ico, Exura Gran Ico) are now told apart more reliably on the cooldown bar
  • Your settings are kept when the bot updates
⚔️
Smarter combat, new movement and a better minimap
The biggest update since launch: creature detection, spell range checks, chase and keep-away stances, a rewritten pathfinder and new minimap layers.
  • Targeting: faster and more accurate creature detection
  • Targeting: spells are never cast out of range or through walls, and the next creature of the rule is tried instead
  • Targeting: new per-spell target count (“Targets, or more”)
  • Targeting: fixed the Protection Zone condition being hidden, which made the bot attack
  • Movement: new Chase Mode (Reach, Approach and Circle) and Keep Away / Keep Away Wait stances that dodge crowding monsters
  • Movement: smoother walking with diagonal steps and obstacle avoidance, and the bot no longer gets stuck on a waypoint
  • Looting: walks to corpses that are out of reach, handles simultaneous kills and retries when a loot fails
  • Healing: fixed healing stalling at 1 HP; rules without a hotkey no longer block the ones below; the MP rule respects each spell’s own cooldown
  • Monk: HP, mana, Magic Shield, Harmony and Serene are read from the Customisable Status Bar; Harmony is set per spell; Ultimate Spirit Potion added
  • Minimap: spawns and markers from the client, an Exiva layer, an option to hide the Cavebot Path, and the window opens centered on your character
  • Interface: recent files list in the File menu; the website panel, login, register and reset pages were redesigned
💊
Healing, spells and account fixes
A patch on top of 0.10.0.
  • Healing: fixed the HP Potion + Spell Healing combo
  • Cooldown: 26 new spells added (Divine Barrage, Ethereal Barrage, Paladin arrow and bolt conjures, and more)
  • Inventory: fixed empty equipment slots being detected incorrectly
  • Account: the registration terms now link to the always up-to-date Privacy Policy
💊
Condition Healer and PZ-aware spells
A new Condition Healer cures status conditions with spells, with more conditions detected on the player.
  • Condition Healer form and rules, integrated into the main grid
  • “Ignore When PZ” option for spells, to save mana inside protection zones
  • Multi-level conditions (Goshnar, Hexed, Bakragore) are detected
  • New Cavebot waypoint type: Use, plus Label and Action columns
  • Walk waypoints can have a reach radius
  • Attack mode defaults to Click
🎯
Targeting and Lure Mode refinements
Targeting settings per vocation, a unified targeting loop and several fixes.
  • Targeting settings by vocation, with spell combos reloaded when the vocation changes
  • Targeting loop unified, with fixes for Lure Mode and creature health reading
  • Client version is validated only at login
🗺️
Walking Method, Lure Mode and multiple devices
New movement options and a reworked website and checkout.
  • Configurable Walking Method and Map Walk Distance for the Cavebot
  • Lure Mode and minimap improvements
  • Multi-device support and a Pause/Resume hotkey
  • Checkout open to any signed-in user, with pro-rata refunds
💳
Accounts, subscriptions and online checkout
The move from a standalone tool to a service with login, plans and payments.
  • Account login and subscriptions
  • Online checkout with PIX payments
🚀
First public builds
Installer, Launcher with automatic updates, English translation and the first modules working together.
  • Healing, Targeting, Cavebot and Looting working together
  • Installer and Launcher with downloads from the server
  • Cavebot waypoint types such as Ladder and Shovel/Rope, diagonal walking and stuck fallback
  • Tray icon and password reset
🧱
Rex Automation is rebuilt from the ground up
The project that became Rex Automation took shape in this period: a new foundation for reading the game screen, and the first versions of every module.
  • November 2025: a new foundation for reading the game screen, and a new Healing module
  • December 2025: minimap floors and player position, Cavebot, Targeting, Looting and OBS capture
  • January 2026: cooldown tracking, spell images, overlay and Tools